AI Insights · Timothy · April 2022
Top 5 Low Poly Games Performance in Poland Q1 2022
Explore the performance of the top 5 low poly games in Poland during Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 low poly games on a unified platform in Poland demonstrated interesting trends in downloads, revenue, and active users. Data from Sensor Tower provides insights into the performance of Roblox, Stick vs Craftman, Idle Lumber Empire, Riding Extreme 3D, and Construction Set.
Roblox maintained a strong presence with weekly revenue peaking at around $160K in late December 2021. However, revenue saw a gradual decline, stabilizing around $104K in late March 2022. Weekly downloads fluctuated, peaking at 40K in late December 2021 and ending the quarter at a consistent 28K. Active users remained relatively stable, starting at 1.6M and slightly declining to 1.5M by the end of March.
Stick vs Craftman experienced an initial surge in weekly downloads, reaching 37K by the end of January. This number gradually declined to 9.2K by the end of March. Revenue remained minimal throughout the quarter, peaking at $20 in early February. Active users followed a similar trend, starting at 4.1K and peaking at 45K in early February before declining to 17K by the end of the quarter.
Idle Lumber Empire showed a steady decline in weekly revenue from $4.1K at the end of December to around $1K by the end of March. Weekly downloads also saw fluctuations, peaking at 17K in late December and stabilizing around 12.5K by the end of March. Active users started at 28.7K, fluctuating slightly but ending the quarter at 24.9K.
Riding Extreme 3D had a relatively stable performance in terms of revenue, maintaining around $20 to $49 throughout the quarter. Weekly downloads saw a peak of 11.5K in mid-January, with a slight decline to 9.8K by the end of March. Active users showed a consistent trend, starting at 30.9K and ending at 29.5K.
Construction Set experienced a consistent weekly download rate, starting at 17.3K in late December and ending at 7.7K by the end of March. Revenue remained low, peaking at $59 in late December and fluctuating around $30 to $58 throughout the quarter. Active users saw a decline from 56.3K in late December to around 37.7K by the end of March.
These insights come from Sensor Tower, and more detailed analytics can be found on their platform. This performance analysis highlights the dynamic nature of the low poly games market in Poland during Q1 2022.